@thesis{thesis, author={Stevani Afiliani Likurnia}, title ={PENGEMBANGAN MEDIA PEMBELAJARAN MATEMATIKA BERBASIS ANDROID MENGGUNAKAN KONTEKS OBJEK WISATA KOTA PALEMBANG}, year={2022}, url={http://eprints.ukmc.ac.id/8323/}, abstract={This study to develop android-based mathematics learning media using the context of Palembang City attractions to produce learning media that is valid, practical, and effective (having potential effects). This study uses ADDIE method through 5 stages of analysis, design, development, implementation, and evaluation. The sample used in this study consisted of 3 students of class 4C at the one-to-one stage, 6 students of class 4C at the small group, and 16 students of class 4A at the field test stage. Data collection techniques in this study consist of documents, interviews, questionnaires and tests. While the data analysis techniques used in the form of document analysis, interviews, questionnaires and tests. In this study produced an android-based learning media this is packaged in an application called ?MADARFY? which is valid with the results of obtaining 93.86% after passing the expert reviews stage and tested at the one-to-one on stage with the results of 96.73%, practically after passing the small group stage trial with an average value of 93.51%, and effective (having a potential effect) using the KKM limit with the results of obtaining 91.21% of learners through 10 evaluation questions that have been through expert reviews after is was tested field test stage. Keyword: Media Development, Android, Attractions} }