@thesis{thesis, author={Wahid Abdurrahman}, title ={Pengembangan media pembelajaran berbasis Autoplay pada sub tema kegiatan Ekonomi kelas VII di MTSN Bangil}, year={2016}, url={http://etheses.uin-malang.ac.id/10389/}, abstract={?????? ????? ?????? ?????????? ?? ????? ?????? ??? ??? ??????? ????? ????? ????? ??????? ????????. ?? ???????? ?????????? ???????? ?????? ?? ???????? ??????? ??????? ?????????? ??????? ???? ????? ??? ?????? ??? ???? ?? ?????? ???????? ?? ????? ??????? ??????? ????? ??? ?????? ?? ????? ??????? ???? ?????? ??????? ???????? ? ??? ??? ???? ?????? ??? ?????? ?????? ?????????. ?? ?????? ??????? ????????? ???? ?? ??????? ??? ?? ??????? ?? ???????? ????????? ?????? ??????? ? ???? ?????? ???????? ?????? ???????? ????? ??? ??? ??????? ?????????? ???? ?????? ????? ??????? ???? ???? ???? ?? ????? ?????? ??? ????? ????? ??????. ???? ??? ????? ???????? ?? ????? ?????? ????? ??????? ??? ???? ??????? ????????? ?????? ?????? ????? ?????? ?????? ? ????? ?????? ??? ???? ?? ????? ???? ?? ?????? ?????????. ???? ??? ????? ?? ????? ??????? (R & D)? ?????? ???? ???? (Borg and Gall) ???? ???? ??? ????? ?? ????? ???????. ??? ????? ??? ??????? ?? ????? ???????? ???????? ???????- ?????. ?????? ?????? ?????? ??? ?????? ??????? 37 ?????. ?????? ??? ?????? ?????? ????? ??? ???? ??????? ??????? ????????? ???? ?? ??????? ?? ??? ????? ????? ???? ??????. ????? ????? ??????? ??? ???? ??????? ????????? ?? ????? ?????? ????????? ?? ????? ????? ?????? ???????? ???????? ????? ??? ??????? ???? ???? ?????? ?????? ???????? ?????? ??? ???? ????? ??? ????? 95% ?? ????????? ???? ????? ????? ????? ??????? ?????? ????? ??? 77?5 %. ?????? ??????? ??????? (???? ?????? ?????????? ?????????) ??? ??? ????? 92% ?? ????????? ?? ??????? ???? ???? ????? ????? ????? ???? ?? ?????? ????? ???? ??????? ???? ?? ???? ?????? ?? ???? 91.46> 68.71. ?? ???? ???? ???????? ?????? (t) ?? ????? ?????? ??????? ???? ?? ?????? ????? 0?05 ???? ?????(thitung = 5,75 dan ttabel =2,032 maka thitung ? ttabe) ???? ???? Ho ??? ? Ha ??????. ???? ???? ?????? ???? ?? ??????? ????? ??????? ???????? ?? ????? ????? ???? ?????? ??? ?? ????? ??????? ???? ?? ??????? ?? ???? ?????????? ?? ????? ??????? ???????. ABSTRACT Social Sciences is a learning concept that is specifically related to the activity of humans as social beings. In social studies learning, especially at the sub-themes of economic activities of the community that has a lot going on around them, and therefore in learning the need for a lot of media as well as media images, audio, video, etc. to broaden students' understanding and insight regarding this economic activity. In the Autoplay product that has been developed has also been aided by drawings illustrations, audio, and video animation dilengapi to give the impression draw on this learning media, also in order to provide insight into the concrete so that it can help students to improve their learning outcomes. The research objective of this development is to produce products such as learning media based on Autoplay is expected to improve the effectiveness of the learning process and student learning outcomes at the sub-theme of economic activity. This research method using a type of research and development Research and Development (R & D), with models Borg and Gall who has ten steps in the procedure development. This study was conducted in MTsNKalirejoBangil with the subject of the trial in VII grade contains 37 students. The trial was conducted to seek level of validity and effect of the use of instructional media that have been developed for student learning outcomes. Learning media based on Autoplay development in the sub-themes of economic activities of the Integrated Social Science subjects for VII Grade MTsN Bangil Kalirejo have led to results that meet the criteria for a valid test results matter experts reached the 95% level of validity, test media design experts reached the level of validity 77.5 %, contain expert (Master of Integrated Social Science subjects) reaches the 92% level of validity, of the results obtained by the average values obtained experiment grade higher than the grade control 91.46> 68.71. By calculation using the t test with a level of effectiveness of the results obtained 0.05 t = 5.75 and t table = 2.032 t count ? ttabe it means Ho is rejected and Ha is accepted. So there is a significant difference to the learning media in improving student learning outcomes so that media that was developed is feasible to be used in support of teaching and learning activities. ABSTRAK Ilmu Pengetahuan Sosial merupakan konsep pembelajaran yang secara khusus terkait dengan aktivitas manusia sebagai makhluk sosial. Dalam pembelajaran IPS khususnya pada sub tema kegiatan ekonomi masyarakat yang sudah banyak terjadi disekitar mereka, maka dari itu dalam pembelajarannya perlu adanya banyak media seperti halnya media gambar, Audio, video dll untuk memperluas pemahaman dan menambah wawasan siswa mengenai kegiatan ekonomi ini. Dalam produk Autoplay yang telah dikembangkan ini juga sudah dibantu dengan gambar-gambar ilustrasi, Audio, serta dilengapi dengan video animasi untuk memberikan kesan menarik pada media pembelajaran ini, juga aga} }