@thesis{thesis, author={Prakoso Dheo Kukuh}, title ={Perancangan Game Edukasi Mitigasi Bencana Alam Gempa Bumi}, year={2021}, url={http://repository.universitasbumigora.ac.id/832/}, abstract={An earthquake is a disaster that should be anticipated for its arrival, sometimes people don't know when a disaster will come, humans can only anticipate and prepare for a disaster when a disaster strikes, based on observations made at the research site, namely ACT NTB has programs to several elementary schools to conduct training simulation of self-rescue when a natural disaster occurs which is called disaster mitigation. However, it is still taking place face-face and outdoor training for elementary school children, this is to increase understanding and insight for elementary school children to digest the simulation material provided by the instructor. Therefore, this study aims to create a supporting media in the form of educational games related to natural disaster mitigation, especially earthquakes in elementary school children using 2-dimensional animation based on android. This game is made with the Multimedia development Life Cycle, a research that has 6 sessions, namely concept, design, material collecting, assembly, testing and distribution. The results of this research using the UAT (User Acceptance Test) test procedure, from 30 respondents who used this game directly, the results of the test were very agreeable, because they were located in the 81% - 100% range.} }