@thesis{thesis, author={Sukmajayadi Lalu Ade}, title ={PERANCANGAN KONSEP VISUAL GAME PLATFORM “ADVENTURE OF JAYANGRANA” DENGAN MENGADAPTASI KARAKTER TOKOH PEWAYANGAN SASAK}, year={2021}, url={http://repository.universitasbumigora.ac.id/985/}, abstract={Final Project The design of the visual concept of a platform game entitled Adventure Of Jayangrana started from the writer's concern about the younger generation who are not familiar with the culture, especially about the Sasak wayang. So that this research is expected to contribute knowledge about wayang Sasak through more interesting media. The goal to be achieved in this Final Project is to produce a visual concept of the platformer genre game with the theme of wayang, especially the wayang Jayangrana. To achieve the goal to develop a Sasak culture in contemporary media, wayang jayangrana is packaged into a contemporary form by adopting it into the form of a game platform. The results of this game's visual concept design are character design, layout design, character animation, and background design It is hoped that the adoption of wayang stories by applying more attractive visual concepts can help promote culture in the current generation, especially children and adolescents.} }