@thesis{thesis, author={MASDAWANI -}, title ={THE EFFECTIVENESS OF USING ANAGRAM GAME ON STUDENTS’ VOCABULARY MASTERY AT SEVENTH GRADE OF MTSN 1 ROKAN HULU}, year={2022}, url={http://repository.upp.ac.id/2003/}, abstract={The purpose of this research was to find out students? vocabulary mastery by using anagram game and to find out whether there was a significant effect of using anagram game toward of students vocabulary at the seventh grade of MTSN 1 Rokan Hulu. This research applied pre-experimental. The population of this research was the seventh grade students of MTSN 1 Rokan Hulu. The number of population was 105 students. The sample is class VII B consisted of 26 students. The sampling technique in this research was purposive sampling. The instrument of the research was essay test. The researcher gave pre-test and post-test to the students. Based on the data gained, it was found that the mean score of the pre-test was 45.38 while the mean score of the post-test is 73.65. It means that there was significant difference in the mean scores between pre-test and post-test. In this research, the result of sig. 2 tailed was 0,000 and it proved that p< ?. Based on the criteria of hypothesis test that if sig. 2 tailed (p) was lower than alpha (?) 0,05, then Ho ( Null Hypothesis) was rejected and Ha ( Alternative Hypothesis) was accepted. It showed that anagram game is effective to improve students? vocabulary} }