Institusion
Institut Teknologi Perusahaan Listrik Negara
Author
Leonardi, Muhamad
Widiyanto, Max Teja Ajie Cipta
Dahroni, Andi
Subject
Teknik Informatika
Datestamp
2023-06-26 07:29:06
Abstract :
Sang Saka Merah Putih is a symbol of the Republic of Indonesia. The birth of Sang Saka Merah Putih
was motivated by the permission of independence from Japan. Sang Saka Merah Putih keeps a long
historical record in its formation. The rapid flow of globalization has begun to eliminate the
appreciation of the nation's identity in the younger generation. The purpose of this study was to increase
the knowledge of Sang Saka Merah Putih to students of the PLN Institute of Technology, Faculty of
Energy Telematics, Informatics Engineering Study Program class 2018. Respondents were students
from the PLN Institute of Technology, Faculty of Energy Telematics, Informatics Engineering Study
Program, batch 2018. The number of respondents used the Slovin formula and obtained 36 respondents.
of 182 respondents. The method used for game design is Multimedia Development Life Cyle (MDLC)
with 6 stages such as Concept, Design, Material Collecting, Assembly, Testing and Distribution.
Meanwhile, game testing uses the User Acceptance Test (UAT) method. The results showed an increase
in the value of Sang Saka Merah Putih's knowledge which was around 33.06 from the average score of
the Pre-test with a value of 54.72, Post-test with a value of 87.78 and the UAT test results obtained with
very strong score interpretation criteria (81%-100%). The visual novel game Sang Saka Merah Putih
succeeded in increasing students' knowledge about Sang Saka Merah Putih.