Abstract :
ABSTRACT
This study aimed at knowing the effectiveness of Blindfold game in the
students’ vocabulary of the tenth grade of SMK Pariwisata NW Janapria in the
school year 2019-2020. The design of this research was pre-experimental design.
The population of the study was the tenth grade. The sample of the study was 20
students from SMK Pariwisata NW Janapria in X Pariwisata class. It taken
through classer random sampling. Multiple choices was the instrument used in
collecting the data. The data were analyzed by using descriptive statistic and
paired sample t-test to test the hypothesis. It was performed using SPSS 22 for
windows. The result shows that the mean score of pre-test was 38.25 and the
mean score of post-test was 77.25. Additionally, the hypothesis testing using
paired sample t-test resulted significance (2-tailed) value level .000. It was lower
than .05. It means that that blindfold game was significantly effective in teaching
vocabulary. It is suggested that teachers teach vocabulary using blindfold game. It
is suitable as an alternative technique in teaching and learning process.
Key words: Blindfold games, and Vocabulary