Institusion
INSTITUT TEKNOLOGI DIRGANTARA ADISUTJIPTO
Author
Setiawan Somalinggi, Marinus
Subject
Q Science (General)
Datestamp
2024-03-27 05:55:24
Abstract :
This research is motivated by elementary school children who are still
constrained in understanding mathematics lessons, especially angle theory, to
overcome these obstacles one way of learning that can be used by utilizing
interactive media is an Android-based educational game application, the problem
in this study is that there are children who do not understand lessons on
calculating angles due to the low competence of students' mathematical
knowledge in elementary schools due to students' difficulties in understanding
mathematics lessons, especially angle theory. The application of 3D object angles
through educational games created using Blender 3D and Unity applications
using the Multimedia Development Life Cycle (MDLC) method and successfully
applied to help fifth and sixth graders solve calculation problems. The conclusion
from the results of this study is that based on trials carried out through
application testing using a questionnaire with respondents as many as 30
elementary school children consisting of 13 children in class VI and 17 children
in class V obtaining analysis results as much as 85.93%, the results are declared
appropriate