Abstract :
Superior products and tourist attractions are one of the things that can
support the quality and economic quantity of the people of Patuk Gunungkidul
District, therefore more attractive promotional media is needed to attract more
consumers and tourists by using Augmented Reality technology. Augmented Reality
technology is able to provide more interesting information by combining 2D or 3D
virtual objects into a real environment. With the android operating system based,
the PatukMapAR application can be created. The creation of this application uses
Unity software and also Vuforia in making markers, while for making 3D models,
it uses Blender software which is then built in Unity to subsequently become a
complete application. The tests carried out on the markers contained on the monitor
screen were carried out using different brightness levels, marker picking distances,
marker picking positions, and using several different smartphone devices. The
results of testing markers at the brightness level of the monitor screen show that the
PatukMapAR application can detect markers at low screen brightness levels.
Testing with the marker picking distance showed that the best distance for marker
detection is at a distance of 100 cm to 150 cm. The results of testing with the marker
retrieval position show that the best retrieval is from the front position, but the
PatukMapAR application can detect markers from side positions that are not less
than 45 degrees with a distance of approximately one meter on the majority of
smartphone devices and can detect markers that are blocked by up to 70%.