Institusion
INSTITUT TEKNOLOGI DIRGANTARA ADISUTJIPTO
Author
ANGGI RAHAYUNINGSIH, SEKAR
Subject
Q Science (General)
Datestamp
2024-04-01 02:56:10
Abstract :
Junior High Schools especially SMP Negeri 1 Banguntapan, need teaching
and learning facilities for teachers and students in learning traditional music
ensembles, from the information from sources that there is a lack of adequate
traditional musical instruments, in this case an electronic-based learning media is
needed to make traditional music ensemble games. 3D games are built using
several software, namely Blender 3D is used for object modeling, Substance
Painter software is used for giving textures to objects, Adobe XD software is used
for user interface design, Unity software is used for visualization, and SPSS
software is used for data analysis of user test results. Based on the results of the
research that has been done by testing the application functionality on black box
testing, getting the results of the buttons on the menus contained in this
application worked well and as expected. 3D educational game applications can
be said to be valid in the design to meet the needs of all parties concerned. It is
proven from the results of the normality test and paired samples T-test using SPSS
with paired samples statistics hypothesis testing where the mean of the module
value is 75.10 and the game value is 87.00, the correlation value is 0.471, and the
significant value is 0.000 <0.05 (Ho is rejected) , then there is a significant
relationship between the 2 variables of the value of the module and the value of
traditional music ensemble educational games. The user test for this application
runs slowly on android 6, for the rest android 7, 9, 10, 11, 12 runs very well and
smoothly without any problems.