Abstract :
Interactive learning media is the media more effectively so that the user
can feel the learn more practical yet fun and stimulating for users desirous of
learning. The pattern is the process of recognizing an object based on data that
already exists to distinguish various patterns with different size and shape of each
pattern is obtained. The purpose of this thesis was to design an interesting
learning media and interactive, in particular to facilitate the child TK Aba Surya
Melati get to know the pattern of wake up and count the wake. Based on testing
performed, the results obtained on testing pattern recognition 80% and on testing
a flat wake count 65%.