Institusion
Universitas Multimedia Nusantara
Author
Muchtiarsyah, Dhea Mutiarafitri
Subject
707 Education, research, related topics of fine and decorative arts
Datestamp
2022-05-31 05:01:18
Abstract :
The use of matchmoving techniques in the world of motion graphic is not a
novelty. Here the author tried to present a paper and a creation of matchmoving
which is implied into a motion graphic form of UMN TV station ID.
Matchmoving is a technique in which elements of the computer-generated
(CG) are merged into a live-action footage. Merging is done by tracking the
movements or particular object in the footage. The result of the tracking will then
be used for the calibration process, a process of defining a virtual camera that is
similar to the movement of live-action camera. So that when the digital elements
are combined into a live-action footage, it will have the same position, scale/size,
and movement.
At last but not least, the author expects for the future use of 3D
matchmoving techniques be more developed in Indonesia and are able to bring a
fresh breeze for beginners who want to plunge themselves into the world of
animation and motion graphic.