Institusion
Institut Teknologi Telkom Purwokerto
Author
Zulfi, Awaludin Fahmi
Subject
N Visual arts (General) For photography, see TR
Datestamp
2024-10-14 08:19:10
Abstract :
Online gambling is an increasing concern as teenagers easily access online
gambling sites through their phones without adult supervision and the transition
from playing online games can also increase their interest in online gambling. This
phenomenon has not only extended in big cities, but has also penetrated in the
Banyumas region. Although the government has expressed concerns, there has been
no effective campaign on the dangers of online gambling. By therefore, it is
important to raise adolescents' awareness about the risks of online gambling
through the utilization of motion graphics through the utilization of motion graphics
video media. This research is descriptive qualitative research that produces motion
graphics video as the main media. This video contains information and the impact
of the dangers of online gambling to educate teenagers ages 15-24 years old, as
well as supporting media in the form of Instagram thumbnails, posters, filters
Instagram games, t-shirts, portable booths, tumblers, and tote bags to help
disseminate the information.
Keywords: Online Gambling, Motion Graphics, Teenagers