Abstract :
Penelitian ini dilatarbelakangi oleh perkembangan media pembelajaran seiring dengan kemajuan zaman, khususnya dalam materi IPS mengenai Pengaruh Kegiatan Ekonomi Terhadap Kesejahteraan Masyarakat di kelas V Sekolah Dasar. Tujuan utama dari penelitian ini adalah merancang produk media pembelajaran berbasis android, yang diberi nama ekogeobiz, sebagai media pembelajaran interaktif. Metode penelitian yang digunakan adalah Design & Development dengan model ADDIE yang mencakup lima tahap: Analyze, Design, Development, Implementation, dan Evaluation. Pengumpulan data dilakukan melalui angket dan wawancara. Partisipan penelitian meliputi ahli media, ahli materi, dan ahli bahasa yang bertugas memberikan penilaian terhadap kelayakan media, materi, dan bahasa yang digunakan. Selain itu, partisipan juga termasuk guru kelas V SD Negeri Percobaan dan siswa kelas V SD Negeri Percobaan. Hasil validasi menunjukkan bahwa media pembelajaran interaktif ekogeobiz mendapatkan rata-rata penilaian 97,83% dari aspek media, 86,5% dari aspek materi, dan 85,33% dari aspek bahasa, semuanya masuk dalam kategori "sangat layak". Guru memberikan penilaian rata-rata sebesar 95,83% dan siswa memberikan penilaian rata-rata sebesar 94,18%, keduanya juga dalam kategori "sangat layak". Berdasarkan hasil tersebut, dapat disimpulkan bahwa media pembelajaran interaktif ekogeobiz sangat layak digunakan dalam mata pelajaran IPS untuk materi pengaruh kegiatan ekonomi terhadap kesejahteraan masyarakat.
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This research is motivated by the development of educational media in line with the advancement of the times, particularly in the subject of Social Studies (IPS) on the topic of the Influence of Economic Activities on Community Welfare for fifth-grade elementary school students. The primary objective of this study is to design an Android-based learning media product called Ekogeobiz, which serves as an interactive learning tool. The research method employed is Design & Development using the ADDIE model, which comprises five stages: Analyze, Design, Development, Implementation, and Evaluation. Data collection was conducted through questionnaires and interviews.The research participants included media experts, subject matter experts, and language experts who evaluated the feasibility of the media, content, and language used. Additionally, participants included fifth-grade teachers and students from SD Negeri Percobaan. The validation results indicated that the Ekogeobiz interactive learning media received an average rating of 97.83% for media feasibility, 86.5% for content feasibility, and 85.33% for language feasibility, all categorized as "highly feasible." Teachers gave an average rating of 95.83%, and students gave an average rating of 94.18%, both also falling into the "highly feasible" category. Based on these results, it can be concluded that the Ekogeobiz interactive learning media is highly suitable for use in Social Studies lessons on the influence of economic activities on community welfare.