DETAIL DOCUMENT
PEMBUATAN GAME EDUKASI PENANGANAN PANDEMI COVID-19 MENGGUNAKAN METODE GDLC
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Institusion
INSTITUT TEKNOLOGI DIRGANTARA ADISUTJIPTO
Author
Ilham, Ramadhani
Subject
Q Science (General) 
Datestamp
2024-03-27 05:55:56 
Abstract :
At this time the world is experiencing a global COVID-19 pandemic, including Indonesia. The Indonesian government has acted quickly to tackle this pandemic, one of which is by using health education on the COVID-19 protocol. The educational game for handling the covid-19 pandemic entitled "Beat Covid- 19" is a way of educating the covid-19 protocol. This educational game is made using the Game Development Life Cycle (GDLC) method and uses Unity software as the application development and Adobe Illustrator as the 2-dimensional asset creation. This educational game can run on the Android platform version 7-11. User test results on the itch.io site show 186 views, 50 downloads, 30 ratings, 10 comments, 72 impressions, 8.33% ctr. With this educational game dealing with the COVID-19 pandemic, it is hoped that the public will better understand how important health protocols are to prevent the spread of the Covid-19 virus from increasing. 
Institution Info

INSTITUT TEKNOLOGI DIRGANTARA ADISUTJIPTO